The ranking system should be based on the average of your kill/death ratio. Not the ratio of your timeplayed/kills thats dumb.
Sure that would work for us with our type of play
but for the other players out there that just wouldn't go over well. If the stats were nothing but K/D ratio then think about it... As some of us can do, with a score of 255/0, our stats would be so far ahead of others. You could go into a server, play an hour, get a 255/0 and not play again for a month and still no one could get near your K/D, it would be imposable for another player to take your spot.
The way it is setup is better IMO, lets take me for example... Someone said I was #1 on the stats (really doesn't matter to me, my job as MAFIA is to piss off the pups so I kill them) so if the stats didn't have time used in them, it would take another player forever to get to my position. The way it is now if "you" play everyday and I stop playing for a week, then I have a very good chance of getting dropped from #1 and "you" taking my place, but using just K/D you would have a very hard time getting to me, time played is the key to the stat system.
And... The stats system as it is now is why "our" server is setup the way it is, "Modded Scoring" for higher scores. Point, if you are worried about stats you are wasting your time on another server playing, because on the other server you are losing big time scores and the combined scores WITH time are needed for your stats position.
All in all, fuck the stats, don't worry about them, kill the noobs and have fun playing the game with the tools you have that most others don't. You get "nothing" (well a headache if you watch them) for stats in BF42, this isn't BF2, COD4.