*MAFIA* Forums
*MAFIA* => Help => Topic started by: Eagle 1 on July 03, 2005, 12:49:59 AM
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Hey dude. First of, i'd like you to rate my website.. DoD-Clan.cjb.net :D
Also, i'd like to know how you compile ventrilo with battlefield, and how you manage to change the original maps though no one needs them in their folder. I think you use binary codes, am i right? I allready know VB, C++, Binary, Java if it's needed. But if you're using Binary codes to it, where do you put the code in the map with an RFA tool ?
As you can hear, i've made a lot of research about it, but that's only the few more questions i need to build up the USAF server (Passworded HAHA :D).
-Mathy
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Binary.... lmao. No.
Anyway, compile ventrilo with Battlefield? I'm confused as to what you're asking there... As for the maps, you can read about some modding here: http://www.planetbattlefield.com/mdt/
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Binary.... lmao. No.
Anyway, compile ventrilo with Battlefield? I'm confused as to what you're asking there... As for the maps, you can read about some modding here: http://www.planetbattlefield.com/mdt/
Now i figured out (i think) you save the maps with numbers like _003 or _001 after the name of the original map, right ?
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Yeah, thats one way to do it.
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Yeah, thats one way to do it.
But, when i try to edit those with WinRFA, it says "Could not save RFA!"
Why ?
You've been a great help so far ins4ne!
EDIT: Maybe it's because WinRFA is a legal program and we need an illegal program to edit EA's original maps ?