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Messages - Eagle 1

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1
BF 1942 / Clan USAF CQ Modified
« on: July 05, 2005, 09:37:49 AM »
Hey dudes. Just wanted to say that i've made a server for USAF just like mafia's (a little different, and heavy bombers have nitro too). Now, what i need help with, is to make vehicles invincible (make them not loose any damage).

2
BF 1942 / NONONOOOOO!
« on: July 04, 2005, 07:00:28 AM »
Quote from: *MAFIA* Loaded
??? LOL... So can MY bots, all I have to do is be on the other team.


Theese bots can be set to teamkill a specific person. I could set ALL bots on both teams against 1 person.

3
BF 1942 / The Battle of Honor
« on: July 03, 2005, 01:15:40 PM »
Quote from: *MAFIA* Loaded
What kind of match would that be with bots playing? I guess you don't need to play us if you like getting you ass kicked by bots, but again I guess if you did play us it wouldn't hurt your feelings to much.


You don't understand... The bots in our COOP map can be set to attack you mafia members only!

4
Help / Ventrilo + Battlefield 1942 ?
« on: July 03, 2005, 12:49:47 PM »
Hey dudes. I just wanted to know if you're using ventrilo as something special as a plugin to the game, or just using it as chat.

5
Spam / Why i don't like penguins.. :D
« on: July 03, 2005, 04:11:41 AM »
This is some crap i am making now, for all those who are boring yourselves to death, and haven't got any life. I am now going to complain about penguins.

Why i don't like them? I don't know..
What is wrong with them? I don't know.....
How old is a eagle after it has just been 12? I don't know......

That was the FAQ about penguins.. Here comes the big deal..
I hate penguins, because i am 14 years old, and school is boring..
also, i hate them because banana's don't grow on apple trees....


-Mathy

6
BF 1942 / The Battle of Honor
« on: July 03, 2005, 02:51:55 AM »
How's this... USAF Against Mafia On OUR server... On our server, we play COOP, and all bots hve 100% AI, and can be set to go for a specific play, or team. Pretty unfair, we call it fair...

7
Help / Just you and me bonehead..
« on: July 03, 2005, 02:23:32 AM »
Quote from: *MAFIA* Ins4n3
Yeah, thats one way to do it.


But, when i try to edit those with WinRFA, it says "Could not save RFA!"
Why ?
You've been a great help so far ins4ne!

EDIT: Maybe it's because WinRFA is a legal program and we need an illegal program to edit EA's original maps ?

8
Help / Just you and me bonehead..
« on: July 03, 2005, 01:50:45 AM »
Quote from: *MAFIA* Ins4n3
Binary.... lmao. No.

Anyway, compile ventrilo with Battlefield? I'm confused as to what you're asking there... As for the maps, you can read about some modding here: http://www.planetbattlefield.com/mdt/


Now i figured out (i think) you save the maps with numbers like _003 or _001 after the name of the original map, right ?

9
Help / Just you and me bonehead..
« on: July 03, 2005, 12:49:59 AM »
Hey dude. First of, i'd like you to rate my website.. DoD-Clan.cjb.net :D
Also, i'd like to know how you compile ventrilo with battlefield, and how you manage to change the original maps though no one needs them in their folder. I think you use binary codes, am i right? I allready know VB, C++, Binary, Java if it's needed. But if you're using Binary codes to it, where do you put the code in the map with an RFA tool ?

As you can hear, i've made a lot of research about it, but that's only the few more questions i need to build up the USAF server (Passworded HAHA :D).

-Mathy

10
BF 1942 / Repair Points (For you BoneHead!)
« on: March 08, 2005, 02:59:26 AM »
..........Is there any way i can join?

11
BF 1942 / Repair Points (For you BoneHead!)
« on: March 07, 2005, 10:14:43 AM »
Most hangars doesn't repair as they are supposed to. This guide will fix that.

It could be cool to add such a thing... So could you do it to all of your maps? I will list how to do here;

First, find the coordinates for the hangar. This can be done using BC42 or searching the StaticObjects. con in the map rfa. Once you have found them, all you nee to do is create a new object spawn in the ObjectSpawns.c on file with the hangar's coordinates. Here are the names of the objects you can add:
Quote from: Cool?

rem *** repairs all air vehicles ***
Object.create AirplaneRepair point
Object.absolut ePosition x/z/y
Object.rotatio n 0/0/0

rem *** repairs opposition air vehicles ***
Object.create Airplane1Repai rpoint
Object.absolut ePosition x/z/y
Object.rotatio n 0/0/0

rem *** repairs coalition air vehicles ***
Object.create Airplane2Repai rpoint
Object.absolut ePosition x/z/y
Object.rotatio n 0/0/0

This worked fine on the server without adding the repairpoint object to the ObjectSpawnTem plates.con. However, while repairing at an added repair point in-game, the wrench icon doesn't show up. There may be a way to fix this, but as long as the hangar does what it's supposed to then I don't care if there is an icon or not.

Rotation AND Position MUST be the same as the hangar. x, z, y and the three 0's must be replaced with the EXACT same cordinate.

By the way. I figured out i was member. However, i also figured out that my member position was out-dated becose i didn't reply in forums becose that i though i was out.

Can i come in again?

12
Help / 3 Questions for ya' BoneHead...
« on: March 07, 2005, 05:10:43 AM »
Quote from: *MAFIA* Bonehead
Uh no tuts lol we want to keep it a secret we dont need all the newblets running modded servers sorry.

Well. I could keep it for myself? Or YOU Could make a map for me or just send the el alamein thingy for me?

13
Help / 3 Questions for ya' BoneHead...
« on: March 07, 2005, 02:44:17 AM »
Quote from: *MAFIA* Bonehead
You have to edit the server sided rfa files......Not your client side files lol

Say what? :P Make some kind'a guide for it please. I could mayby link to my whole own download site where i could mayby upload some of the files, if you show how to do.

14
Help / 3 Questions for ya' BoneHead...
« on: February 28, 2005, 07:51:11 AM »
I've got a couple of questions for ya' BoneHead...

1: How did you manage to mod those maps, and still make them work for other players? Well. I've tryed myself with BattleCraft '42, but it doesn't seems to work. Do i have to have a illegal program to do it? Or do you just change the spawn times in the objects and replace team 1 object and team 2 object with the wanted object? Also, i have seen, in the maps tha you have added whole new objects and such things.

2: How do you make your BlackBagops server visible to others? Well, im kind'a new at servers (Though i know a lot of coding and VB-Scripting). Can you tell me how to do, so that other people doesn't have to click add server everytime. Also, my windows firewall is blocking the port, so that the game won't be visible to others. I have turned all of my 4 firewalls off, and still same error.

3: Last question. How do you manage to FirePower Damage and Arena Effect? I mean, i allready learned how to add nitrous to a specific vehicle, but the things about damage and arena effect doesn't seems to act in my brain.. ^^

Sorry for my bad English. I've tried as well as i could :P

Please answer the questions, you'd be my hero..........
.............. .Again!

^^

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