*MAFIA* Forums

Miscellaneous => Battlefield => BF 1942 => Topic started by: *MAFIA* Phantom on December 23, 2006, 03:51:47 AM

Title: American/French Hulk!
Post by: *MAFIA* Phantom on December 23, 2006, 03:51:47 AM
I finally tried out modifying bf1942 skins, pretty simple.

what do you think of my american/french hulk?

(http://img96.imageshack.us/img96/1248/hahavb1.jpg)

(http://img96.imageshack.us/img96/1875/haha1au1.jpg)

i'm making zombie skins for my next custom map.
Title: American/French Hulk!
Post by: Boemann (nl) on December 23, 2006, 04:07:35 AM
Hey thats me in that screenshot saying lol! Haha, it looks pretty green to me, just as the hulk, but where are the muscles?
Title: American/French Hulk!
Post by: *MAFIA* Phantom on December 23, 2006, 04:24:42 AM
i was just testing to see if i could even do it right...it worked but for some reason whenever you stand far away from player the face goes back to normal :(

maybe someone could tell me why that happens. (perhaps change more face skins?)
Title: American/French Hulk!
Post by: Boemann (nl) on December 23, 2006, 04:26:24 AM
Maby there is a skin for close range, and for far away.
Title: American/French Hulk!
Post by: *MAFIA* The Cp on December 23, 2006, 05:25:33 AM
that skin is FUN i like it !!!!!!!! :D
Title: American/French Hulk!
Post by: Twisted on December 23, 2006, 10:20:27 AM
hahaha you should make a skeleton skin in the future. that would be B to the A
Title: American/French Hulk!
Post by: Partyboy on December 23, 2006, 10:27:26 AM
Yes Phantom there is a thing called LOD (Level of distance). You have to do the same for all of them. Not every object has it though.
Title: American/French Hulk!
Post by: Darkcritter on December 23, 2006, 08:07:19 PM
Cool Phanty.  But, you would not like him when he's angry. :)  Next, do one of Spawn.