Ok, I got a problem with my Battlecraft and i think diablo or bone should be able to help me.
The first map I ever modded was el al, i made a glitch for it, and it all worked fine, never had problems with it.
Then I made a glitch for gazala, and modded it
Then i wanted to make a glitch for battleaxe. So when i placed some things there i heard that i had to stop on the computer.
So i hit copy level to and then filled in "battleaxe_modd ed".
So when i came back the other day, and tried to open that map, bc crashed.
It says that there's a fault and bc needs to be closed.
So i thought, if i copy the staticobjects of that map and put them in a new map map, e.g. battleaxe_übermod, that then i would be able to open it again, without bc crashing again.
So i extracted the staticobjects. con file of the battleaxe_modd ed, and also extracted all the files of the battleaxe_übermod. I overwrote that staticobjects. con file of battleaxe_übermod with the staticobjects. con of that battleaxe_modd ed.
So i did all that and packed it up into battleaxe_übermod. So i tried to open it with bc, and it said "This level is missing key files needed to succesfully load"
Now that kinda pissed me off, because it worked once, and now even that ain't working!
So can someone write like a lil tutorial of steps that i must take so that my maps don't get corrupted and crash bf?
all i did was opening a map, copy the level to a new named map, and than opened that with bc and started making a glitch for it.
so what did i do wrong? Its really weird because the first 2 maps worked fine, and i had no problems.