Well since I've been back I've played the server for several days now, and here is what I've noticed...
I like the auto take-off, spawn points that are closer together, and how there isn't just one place a person spawns per point, so there's less of a chance of spawn killing. Bazookas should be more powerful than the default the game has set them as, but the ones on our server are a bit over-kill. There needs to be an option to spawn in the main base still. Most of the newly modded maps don't have the option to spawn at the base - you HAVE to spawn in the middle. It seems like 2/3 of the map space has been eliminated. I know the point was to focus all the fighting in one central spot, but it wouldn't hurt to add the main base spawns back. I don't like having no fall damage. I know we are all pretty much 50/50 on that one, so to compromise maybe have it on half the maps and not have it on the other half. The same goes with flying expacks/mines. They're useful sometimes, but other times are not, and we might have to go 50/50 on them as well. I know we're all different on what we like and what we want, and there's no clear cut answer on a lot of things.
Malbert has spent a lot of time (remember the bot mods?) on these and so I don't want his effort to be put to waste. I still don't understand why the less popular maps weren't modded first, and the current ones on the server modded last. The top 8 maps on the rotation based were base on
this poll and on
this thread. Those were the maps that the majority of the people liked to play and the mods did not need to be changed (for the most part). What we really need is for the other maps not on the current rotation to have all the new mods so everyone will like them just as much.
In the end I think we'll just have to go with old mods on half the maps and new mods on half the maps. I'm willing to upload and try any mod at this point, but at the end of about a month, if we don't see the increase in popularity, some of the old maps might be re-uploaded. I know some of you think it's the mods that will attract people, and that is partly true, but we haven't seen any increase in numbers (or decrease)... I still think it is the number of people online when players search for a server. If they see our server having 20+ people, then it will start to fill more consistently, and the only way to do that is to play on it OURSELVES and to recruit the public who play on it to come back.
Edit: I'm not complaining, I think it is good that we are making changes. These are just my personal observations and opinions. We don't have to do any of the things I've listed, they are just suggestions. You don't have to agree with me, but I'm not looking for an argument.